


You can create textures in a digital content creation application, such as Photoshop, and import them into Unity. More info See in Glossary is a bitmap image. Textures are often applied to the surface of a mesh to give it visual detail. If link is not working or you have a request about Unity Assets, then contact us or leave a comment.A texture An image used when rendering a GameObject, Sprite, or UI element.

You can easily download assets at high speeds or without any other constraints.

36 side objects like: dust, decals, pavements, curbs, lines, parking.165 crossroads prefabs ( X, T, Y, Roundabout X, Roundabout Y).Atlassed road decals set to customize your roads.Special shaders to keep low memory and gpu usage.Packed textures to avoid huge memory usage.Different road connections out of the box.Crossroads are made with minimal texture usage, so in effect, the whole road system doesn’t take up a large amount of memory in your app. Texture maps are packed to save GPU and memory usage. Connections between roads are natural and made from real-world existing road connections. This pack is an EasyRoads3D Pro Add On with HD content and ready-to-use road type presets and road related side objects.Īll roads connect in a seamless and natural way to each other out of the box, with options to change connections manually by default, it’s random from predefined decal types.
